The AI audiobook that stops and asks you what happens next

Start a story

Free for an introduction period.

Audiobooks That
Listen Back

Tohil is a Light RPG System you play with your ears. There are hit points, items, conditions and weather, but no dice and no manual: you plant a Seed (the world), and the narrator does the rest out loud, one choice at a time.

Tohil mid-story on a phone: turn one of twenty-five, narrated prose, the character's pixel hearts, and the what-do-you-do input

How it works

Three steps, then it is yours.

A guided wizard walks you through the first one. The rest happens as you play.

Seed

Describe a world.

Toh, the guide, asks a handful of questions and builds it around your answers. Or bring a world you wrote somewhere else and play it straight away.

Sprout

Play it, turn by turn.

The narrator writes the scene, reads it aloud, and hands you three choices. What you pick bends the next one, and the one after that.

Tree

It remembers, then it ends.

Runs are finite and shaped. A finished story seals into a record you can keep, revisit, or grow a sequel from.

Eyes off

Built for listening.

Every turn is narrated aloud, through your browser's own voice or the richer Kokoro voices. Put the phone down, let the narration carry, and answer when the story turns to you.

That is the part most reading apps cannot do and most AI story apps never tried. A story fits into a commute, a walk, the washing up, or the dark before sleep. Part audiobook, part game, entirely yours.

What you get

Four things worth knowing.

Bring any world

Build one with the guided wizard, or import a world written anywhere else. Fantasy, noir, sci-fi, quiet drama, all of it.

It remembers

Health, inventory, weather, time of day, who is standing where, and every open thread are carried turn to turn. What you did an hour ago still shapes what happens next.

The game master

Step out of the story whenever you like. Ask the GM to bend a rule, repair your inventory, steer the next turn, or change whose eyes you see through.

Branch and sequels

Rewind to any past turn and split a fresh path from it, with the original run left intact. When a story ends, plant a sequel that remembers all of it.

The philosophy

You have full agency.

Most AI stories quietly steer you back to the plot they wanted. Tohil does the opposite. When you decide something, it happens. The engine tracks the consequences and lets them land, comfortable or not, and never second-guesses what you asked for.

The only lines it holds are the ones that keep fiction from becoming harm. Inside those lines the world is genuinely open: go off-script, break the quest, walk the other way. The story follows you, not the other way around.

Where you stand

The boring, important part.

  • Your stories live in your browser. Saved worlds and finished runs are kept on your own device, not in an account somewhere.
  • Your address is never stored. IP addresses are hashed before they touch a database, so there is nothing to hand over or leak.
  • Safety rules that do not move. Standing rules protect minors and real people and refuse real-world harm, in every world, always.
  • Dark themes are opt-in. Mature and difficult material is switched on per world, by you, never by default.

The full detail is in the privacy policy, and the common questions (including which AI writes the prose, and where your text goes) are answered on the questions page.

Go and see what happens.

One world, twenty-five turns, read to you the whole way. It takes a couple of minutes to start.

Start a story